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Velvelt #068: Velvelt
Pokémon
#070: Hantama Hantama
069MS
Grissly
Savage Pokémon
#069
Grissly
Type
Normal Fighting
Unknown
Abilities
Intimidate or Inner Focus
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
6400 steps
Height
5'07" 1.7 m
0'0" 0 m
Weight
258.8 lbs. 117.4 kg
0 lbs. 0 kg
Base experience yield
131
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Base friendship
70
Cry

Grissly (Japanese: ググズリー / Guguzuli) is a dual-type Normal/Fighting Pokémon, and is one of the original Fakemon created for Pokémon Altair, Sirius and Vega.

It evolves from Velvelt starting at level 35.

Pokedex Entry[]

Pokédex entry
Pulling on the ball on the tip of its tail angers it so much that it will go on an unstoppable rampage.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common Victory Road (B2F)
Uncommon Victory Road (1F)
Fossil
Rare
One
Evolve Velvelt

Overview[]

With a powerful Attack stat, decent Speed of 90 and a nice amount of bulk, with the ability to a lot of great moves such as Drain Punch, Shadow Clamp, Night Slash, Psycho Punch and Earthquake, Grissly is a great Pokémon to use on your team if one is looking for a Fighting type or a Pokémon that can cover many types.

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Sitrus Berry Sitrus Berry
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 120
112 - 189 220 - 372
Defense: 80
76 - 145 148 - 284
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 60
58 - 123 112 - 240
Speed: 90
85 - 156 166 - 306
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Moves[]

By Level Up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Lick Ghost Physical 20 100% 30
1 Leer Normal Status 100% 30
1 Scratch Normal Physical 40 100% 35
1 Devastate Dark Physical 120 85% 5
1 Taunt Dark Status 100% 20
1 Giga Impact Normal Physical 150 90% 5
7 Taunt Dark Status 100% 20
10 Karate Chop Fighting Physical 50 100% 25
13 Dig Ground Physical 80 100% 10
19 Swords Dance Normal Status —% 30
22 Low Kick Fighting Physical 100% 20
25 Crush Claw Normal Physical 75 95% 10
31 Detect Fighting Status —% 5
34 Drain Punch Fighting Physical 75 100% 10
35 Scary Face Normal Status 100% 10
39 Slash Normal Physical 70 100% 20
47 Thrash Normal Physical 120 100% 10
52 Bulk Up Fighting Status —% 20
57 Cross Chop Fighting Physical 100 80% 5
65 Dynamic Punch Fighting Physical 100 50% 5
  • A level of "Start" indicates a move that will be known by a Grissly obtained at level 1
  • Bold indicates a move that gets STAB when used by Grissly
  • Italic indicates a move that gets STAB only when used by an evolution of Grissly
  • Moves in yellow cannot be learned by any previous evolutions of Grissly

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Swords Dance Normal Status —% 30
TMGround TM03 Spikes Ground Status —% 20
TMNormal TM06 Headbutt Normal Physical 70 100% 15
TMFighting TM08 Bulk Up Fighting Status —% 20
TMRock TM09 Rock Slide Rock Physical 75 90% 10
TMGhost TM11 Shadow Claw Ghost Physical 70 100% 15
TMNormal TM13 Substitute Normal Status —% 10
TMPoison TM22 Poison Jab Poison Physical 80 100% 20
TMGround TM25 Raze Earth Ground Special 120 100% 15
TMFighting TM31 Brick Break Fighting Physical 75 100% 15
TMDark TM33 Devastate Dark Physical 120 85% 5
TMGround TM37 Mud Bomb Ground Special 65 85% 10
TMGrass TM39 Wood Hammer Grass Physical 120 100% 15
TMFighting TM41 Focus Blast Fighting Special 120 70% 5
TMRock TM45 Diamond Blast Rock Special 100 100% 10
TMDark TM47 Night Slash Dark Physical 70 100% 15
TMPsychic TM48 Psycho Punch Psychic Physical 75 100% 20
TMNormal HM01 Cut Normal Physical 50 95% 30
TMNormal HM04 Strength Normal Physical 80 100% 15
TMFighting HM06 Rock Smash Fighting Physical 40 100% 15
  • Bold indicates a move that gets STAB when used by Grissly
  • Italic indicates a move that gets STAB only when used by an evolution of Grissly
  • Moves in yellow cannot be learned by any previous evolutions of Grissly

By Move Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Dig Ground Physical 80 100% 10
Icicle Crash Ice Physical 85 90% 10
Psygatling Psychic Physical 120 90% 5
Hidden Power Normal Special 100% 15
Shadow Clamp Ghost Physical 90 90% 20
Rest Psychic Status —% 10
Toxic Poison Status 90% 10
Wave Splash Water Physical 100 90% 10
Raid Bug Physical 100 100% 10
Psygatling Psychic Physical 120 90% 5
  • Bold indicates a move that gets STAB when used by Grissly
  • Italic indicates a move that gets STAB only when used by an evolution of Grissly
  • Moves in yellow cannot be learned by any previous evolutions of Grissly

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Belly Drum Normal Status —% 10
Blaze Kick Fire Physical 85 90% 10
Body Slam Normal Physical 85 100% 15
Close Combat Fighting Physical 120 100% 5
Cross Chop Fighting Physical 100 80% 5
Dual Chop Dragon Physical 40 90% 15
Earthquake Ground Physical 100 100% 10
Endeavor Normal Physical 100% 5
Facade Normal Physical 70 100% 20
Fake Tears Dark Status 100% 20
Feint Attack Dark Physical 60 —% 20
Frustration Normal Physical 100% 20
Fury Swipes Normal Physical 18 80% 15
Giga Impact Normal Physical 150 90% 5
Hone Claws Dark Status —% 15
Howl Normal Status —% 40
Hyper Beam Normal Special 150 90% 5
Meditate Psychic Status —% 40
Mud-Slap Ground Special 20 100% 10
Overheat Fire Special 140 90% 5
Quick Attack Normal Physical 40 100% 30
Rain Dance Water Status —% 5
Return Normal Physical 100% 20
Roar Normal Status 100% 20
Sandstorm Rock Status —% 10
Submission Fighting Physical 80 80% 25
Sunny Day Fire Status —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Grissly
  • Bold indicates a move that gets STAB when used by Grissly
  • Italic indicates a move that gets STAB only when used by an evolution of Grissly

By a Prior Evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Velvelt Charm Normal Status 100% 20
Velvelt Metal Claw Steel Physical 50 95% 35
Velvelt Mega Kick Normal Physical 120 75% 5
Velvelt Mega Punch Normal Physical 80 85% 20
  • Bold indicates a move that gets STAB when used by Grissly
  • Italic indicates a move that gets STAB only when used by an evolution of Grissly

Evolution[]

Velvelt
Unevolved
Velvelt
 Normal 
Rare Candy
Level 35
Grissly
First evolution
Grissly
 Normal  Fighting 


Sprites[]

Front Back Front shiny Back shiny
GenderM Grissly Grisslyb GenderM Grisslys Grisslysb

Trivia[]

Design Origin[]

Grissly is based on a bear, mostly a grizzly bear.

Name Origin[]

Grissly might be a corruption of grizzly.

Notes[]

Velvelt #068: Velvelt
Pokémon
#070: Hantama Hantama
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