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Riolu #012: Riolu
Pokémon
#014: Houndour Houndour
013MS
Lucario
Aura Pokémon
#013
Lucario
Type
Fighting Steel
Unknown
Abilities
Inner Focus or Guts
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Human-Like
Hatch time
6400 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
119.0 lbs. 54.0 kg
0 lbs. 0 kg
Base experience yield
204
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Base friendship
70
Cry

Lucario (Japanese: ルカリオ / Lucario) is a dual-type Fighting/Steel Pokémon, introduced in Pokémon Diamond and Pearl.

It evolves from Riolu when leveled up with high friendship.

Pokédex Entry[]

Pokédex entry
Its ability to manipulate auras allows it to see its opponent's aura as well. It can understand human speech.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One
Evolve Riolu

Overview[]

Lucario has always been revered as a master in offensive versatility, due to his massive coverage, excellent Attack and Special Attack Stats, and superb boosting options in both Swords Dance and Nasty Plot. Adding on to his great power, the Aura Pokémon possesses new found feats in moves such as Devastate, Giga Spark, Magnum Punch, Diamond Blast, Magnet Force, Psygatling, Raze Earth, and even Wood Hammer. With all of this coverage, Lucario is able to hit every single Pokémon in the Tohoak Region for supereffective damage. (Except for Necrosia, Sableye & Sableater, due to their Ghost/Dark typing giving them no weaknesses, although you can hit them with Foresight and a Fighting attack.)

The only real downside is that the only way to obtain Riolu is through an in-game trade at Shamouti Island at the top floor of the Department Store, by trading away a Larvitar. (Best to hack Riolu early on, if you really want to use him.) Also, Lucario has meager bulk and rather average Speed at 90.

Aside from that, Lucario is easily one of the best Pokémon to utilize in Vega and he should always be considered when you are in need of an offensive powerhouse for your team.

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 110
103 - 178 202 - 350
Defense: 70
67 - 134 130 - 262
Sp.Atk: 115
108 - 183 211 - 361
Sp.Def: 70
67 - 134 130 - 262
Speed: 90
85 - 156 166 - 306
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None

Moves[]

By Level Up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Endure Normal Status —% 10
1 Foresight Normal Status —% 40
1 Quick Attack Normal Physical 40 100% 30
1 Dark Pulse Dark Special 80 100% 15
1 Hypnopulse Psychic Special 55 90% 25
1 Metal Claw Steel Physical 55 90% 25
1 Detect Fighting Status —% 5
1 Water Pulse Water Special 60 100% 20
6 Counter Fighting Physical 100% 20
11 Force Palm Fighting Physical 60 100% 10
15 Double Shot Fighting Special 35 100% 30
19 Bone Rush Ground Physical 25 80% 10
24 Metal Sound Steel Status 85% 40
29 Mind Reader Normal Status —% 5
33 Protect Normal Status —% 10
37 Swords Dance Normal Status —% 20
42 Drain Punch Fighting Physical 75 100% 10
47 Calm Mind Psychic Status —% 20
51 Aura Sphere Fighting Special 90 —% 20
55 Close Combat Fighting Physical 120 100% 5
60 Dragon Pulse Dragon Special 85 100% 10
65 Extreme Speed Normal Physical 80 100% 5
  • A level of "Start" indicates a move that will be known by a Lucario obtained at level 1
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Moves in yellow cannot be learned by any previous evolutions of Lucario

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Swords Dance Normal Status —% 30
TMSteel TM04 Magnet Bomb Steel Physical 60 —% 20
TMNormal TM06 Headbutt Normal Physical 70 100% 15
TMFighting TM08 Bulk Up Fighting Status —% 20
TMRock TM09 Rock Slide Rock Physical 75 90% 10
TMGhost TM11 Shadow Claw Ghost Physical 70 100% 15
TMNormal TM13 Substitute Normal Status —% 10
TMElectric TM14 Shine Bomb Electric Physical 65 100% 30
TMDark TM17 Dark Pulse Dark Special 80 100% 15
TMPoison TM22 Poison Jab Poison Physical 80 100% 20
TMSteel TM23 Iron Tail Steel Physical 100 75% 15
TMSteel TM24 Iron Defense Steel Status —% 15
TMGround TM25 Raze Earth Ground Special 120 100% 15
TMPsychic TM29 Psychic Psychic Special 90 100% 10
TMGhost TM30 Shadow Ball Ghost Special 80 100% 15
TMFighting TM31 Brick Break Fighting Physical 75 100% 15
TMDark TM33 Devastate Dark Physical 120 85% 5
TMGround TM37 Mud Bomb Ground Special 65 85% 10
TMGrass TM39 Wood Hammer Grass Physical 120 100% 15
TMFighting TM41 Focus Blast Fighting Special 120 70% 5
TMRock TM45 Diamond Blast Rock Special 100 100% 10
TMSteel TM46 Magnet Force Steel Special 100 90% 15
TMPsychic TM48 Psycho Punch Psychic Physical 75 100% 20
TMNormal HM04 Strength Normal Physical 80 100% 15
TMFighting HM06 Rock Smash Fighting Physical 40 100% 15
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Moves in yellow cannot be learned by any previous evolutions of Lucario

By Move Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Shadow Clamp Ghost Physical 90 90% 20
Hidden Power Normal Special 100% 15
Rest Psychic Status —% 10
Toxic Poison Status 90% 10
Dig Ground Physical 80 100% 10
Nasty Plot Dark Status —% 20
Giga Spark Electric Physical 120 80% 5
Psygatling Psychic Physical 120 90% 5
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Moves in yellow cannot be learned by any previous evolutions of Lucario

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Bite Dark Physical 60 100% 25
Blaze Kick Fire Physical 85 90% 10
Bullet Punch Steel Physical 40 100% 30
Cross Chop Fighting Physical 100 80% 5
Crunch Dark Physical 80 100% 15
Detect Fighting Status —% 5
Dynamic Punch Fighting Physical 100 50% 5
Flash Cannon Steel Special 80 100% 10
Follow Me Normal Status —% 20
Fury Cutter Bug Physical 20 95% 20
Giga Impact Normal Physical 150 90% 5
Gravity Wave Psychic Special 100% 20
Helping Hand Normal Status —% 20
High Jump Kick Fighting Physical 130 90% 10
Ice Punch Ice Physical 75 100% 15
Low Kick Fighting Physical 100% 20
Mind Reader Normal Status —% 5
Rain Dance Water Status —% 5
Roar Normal Status 100% 20
Role Play Psychic Status 100% 10
Sky Uppercut Fighting Physical 85 90% 15
Sunny Day Fire Status —% 5
Thunder Punch Electric Physical 75 100% 15
Vacuum Wave Fighting Special 40 100% 30
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Lucario
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario

By a Prior Evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Riolu Reversal Fighting Physical 100% 15
Riolu Screech Normal Status 85% 40
Riolu Iron Head Steel Physical 80 100% 15
Riolu Magnum Punch Fighting Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario

Evolution[]

Riolu
Unevolved
Riolu
 Fighting 
Soothe Bell
High Friendship
Lucario
First evolution
Lucario
 Fighting  Steel 


Sprites[]

Front Back Front shiny Back shiny
GenderM Lucario Lucariob GenderM Lucarios Lucariosb

Trivia[]

Design Origin[]

Name Origin[]

Lucario may be derived from the reverse of the Japanese transliteration of orichalcum (a mythical metal) or oracle (referring to its supernatural abilities involving aura). It may also involve lupaster (a subspecies of the Canis aureus), Cairopharaohlykos (Greek for wolf), luchar (Spanish for fight), or lucarius (Latin for (one) of light or luminary)

Notes[]

Riolu #012: Riolu
Pokémon
#014: Houndour Houndour
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