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Riolu #012: Riolu
Pokémon
#014: Houndour Houndour
013MS
Lucario
Aura Pokémon
#013
Lucario
Type
Fighting Steel
Unknown
Ability
Inner Focus
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Human-Like
Hatch time
6400 steps
Height
3'09" 1.2 m
0'0" 0 m
Weight
118.8 lbs. 54.0 kg
0 lbs. 0 kg
Base experience yield
204
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Base friendship
70
Cry

Lucario (Japanese: ルカリオ / Lucario) is a dual-type Fighting/Steel Pokémon, introduced in Pokémon Diamond and Pearl.

It evolves from Riolu when leveled up with high friendship.

Pokédex Entry

Pokédex entry
Its ability to manipulate auras allows it to see its opponent's aura as well. It can understand human speech.

Game Locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One
Evolve Riolu

Overview

Explanation about what kind of Pokémon it is.

Held Items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 110
103 - 178 202 - 350
Defense: 70
67 - 134 130 - 262
Sp.Atk: 115
108 - 183 211 - 361
Sp.Def: 70
67 - 134 130 - 262
Speed: 90
85 - 156 166 - 306
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ¼×
None

Moves

By Level Up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Endure Normal Status —% 10
1 Foresight Normal Status —% 40
1 Quick Attack Normal Physical 40 100% 30
1 Dark Pulse Dark Special 80 100% 15
1 Hypnopulse Psychic Special 55 90% 25
1 Metal Claw Steel Physical 55 90% 25
1 Detect Fighting Status —% 5
1 Water Pulse Water Special 60 100% 20
6 Counter Fighting Physical 100% 20
11 Force Palm Fighting Physical 60 100% 20
15 Double Shot Fighting Special 35 100% 30}
19 Bone Rush Ground Physical 25 80% 10
24 Metal Sound Steel Status 85% 40
29 Mind Reader Normal Status —% 5
33 Protect Normal Status —% 10
37 Swords Dance Normal Status —% 20
42 Drain Punch Fighting Physical 75 100% 10
47 Calm Mind Psychic Status —% 20
51 Aura Sphere Fighting Special 90 —% 20
55 Close Combat Fighting Physical 120 100% 5
60 Dragon Pulse Dragon Special 85 100% 10
65 Extreme Speed Normal Physical 80 100% 5
  • A level of "Start" indicates a move that will be known by a Lucario obtained at level 1
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Moves in yellow cannot be learned by any previous evolutions of Lucario

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Swords Dance Normal Status —% 30
TMSteel TM04 Magnet Bomb Steel Physical 60 —% 20
TMNormal TM06 Headbutt Normal Physical 70 100% 15
TMFighting TM08 Bulk Up Fighting Status —% 20
TMRock TM09 Rock Slide Rock Physical 75 90% 10
TMGhost TM11 Shadow Claw Ghost Physical 70 100% 15
TMNormal TM13 Substitute Normal Status —% 10
TMElectric TM14 Shine Bomb Electric Physical 65 100% 30
TMDark TM17 Dark Pulse Dark Special 80 100% 15
TMPoison TM22 Poison Jab Poison Physical 80 100% 20
TMSteel TM23 Iron Tail Steel Physical 100 75% 15
TMSteel TM24 Iron Defense Steel Status —% 15
TMGround TM25 Raze Earth Ground Special 120 100% 15
TMPsychic TM29 Psychic Psychic Special 90 100% 10
TMGhost TM30 Shadow Ball Ghost Special 80 100% 15
TMFighting TM31 Brick Break Fighting Physical 75 100% 15
TMDark TM33 Rampage Dark Physical 120 85% 5
TMGround TM37 Mud Bomb Ground Special 65 85% 10
TMGrass TM39 Wood Hammer Grass Physical 120 100% 15
TMFighting TM41 Focus Blast Fighting Special 120 70% 5
TMRock TM45 Diamond Blast Rock Special 100 100% 10
TMSteel TM46 Magnet Force Steel Special 100 90% 15
TMPsychic TM48 Psycho Punch Psychic Physical 75 100% 20
TMNormal HM04 Strength Normal Physical 80 100% 15
TMFighting HM06 Rock Smash Fighting Physical 40 100% 15
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Moves in yellow cannot be learned by any previous evolutions of Lucario

By Move Tutor

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Shadow Clamp Ghost Physical 90 90% 20
Hidden Power Normal Special 100% 15
Rest Psychic Status —% 10
Toxic Poison Status 90% 10
Dig Ground Physical 80 100% 10
Shadow Clamp Ghost Physical 90 90% 20
Giga Spark Electric Physical 120 80% 5
Psygatling Psychic Physical 120 90% 5
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Moves in yellow cannot be learned by any previous evolutions of Lucario

Evolution

Riolu
Unevolved
Riolu
 Fighting 
Soothe Bell
High Friendship
Lucario
First evolution
Lucario
 Fighting  Steel 


Sprites

Front Back Front shiny Back shiny
GenderM Lucario Lucariob GenderM Lucarios Lucariosb

Notes

Riolu #012: Riolu
Pokémon
#014: Houndour Houndour
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